Character designs and illustrations by me. In-game car model by Timo Rokka, logo design by Thomas Lundström.
Character designs for personal project.
I worked as a lead artist on Battlejack from prototype to live game. My responsibilities included art direction, UI/UX design, hands on asset creation and managing outsourcing & in-house art production.
Most of the work featured here is done by me. Additional art & design: Thomas Lundström, Harri Granholm, Jarkko Salminen, Vesa Lepola & John Nightingale.
Supernauts was an ambitious social building game for mobile devices. I worked on the project from alpha to live game. My main responsibilites in the project were defining the visual style as a part of a team, concept designs, UI work and making illustrations & marketing art.
Exploratory sketches for game pitches.
Sketches and studies. Photoshop, traditional, ZBrush.